Immersive Installations

A history of our immersive installation development, including projects in which targets/screens are scanned, manufactured or deformed in real time to match forms within the Unreal Engine. We have been granted a patent for such a mechanism. In the past we have created works installed in various venues, including the Strong Museum of Play in Rochester and Artechouse in DC.




Documentation of collaboration on an installation in the Artship Olympia Project