I was asked the other day by an interviewer about the past and future of manifesto games, with which I have been glad to have been involved. As I was telling him, though, that a portal dedicated to indie games is redundant by definition in the current environment, where a thousand flowers are definitely blooming, it occurred to me that what is needed now isn’t a distribution channel, but cooperative representation for marketing and business development. There are so many developers making games for digital distribution these days, it seems to me that it could be helpful to form a collective organization, with ownership fully shared by members. As is conventional with this model, the members could alter direction or model whenever they desire. There would be little or no fee to join, and the cooperative would take only a small, single digit percentage of sales (funds which, clearly the developers would still control). This would work as an extremely agile publisher, for a lot of smaller developers, who would continue to own their own IP, and have the advantages of publisher distribution without its constraints or disadvantages.
So, my question to industry folks is; does this seem to have enough value to developers that it’s something on which I should spend my own spare time as well as that of a few other folks, to get it started?