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The Future of Physical Game Retailing

August 2009    Games, retail

Since Gamestop is having a few issues with sales at this point, it seems like perhaps an appropriate time to look at issues in the game retailing business and the timeline for some upcoming changes. For a number of years, folks have predicted the death of games on physical media, and certainly it does make […]

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Posted in Games, retail1 Comment

Game Developers and the Cooperative Model

June 2009    Games, retail

There seems to be quite a bit of interest in the game developers cooperative, and I’ve been having a number of conversations about building such a thing. This being the case, it’s likely worthwhile to get into an overview both of what a cooperative is, and why it’s such a good solution for developer needs […]

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Posted in Games, retailTagged cooperative, game developer5 Comments

Game Developers Cooperative?

June 2009    Games, iphone, retail

I was asked the other day by an interviewer about the past and future of manifesto games, with which I have been glad to have been involved. As I was telling him, though, that a portal dedicated to indie games is redundant by definition in the current environment, where a thousand flowers are definitely blooming, […]

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Posted in Games, iphone, retailTagged Casual Games, game developers, Games5 Comments

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